Hatsune Miku's Biggest Rhythm Game Comes West In January

Translation: “Something electronic-tinged in Japanese”
Translation: “Something electronic-tinged in Japanese”

With more than 200 songs and over 300 costumes to collect, Hatsune Miku: Project Diva Future Tone is so big Sega had to split it into two rhythm games, and both are coming to North America and European PS4 on January 10.

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It’s the largest collection of music from Japan’s virtual Diva to grace consoles, comprised of two downloadable packages that can be played alone or merged together into one massive thing. The “Future Sound” package contains songs from the Project Diva games, while the “Colorful Tone” pack centers around songs from the DS-centric Project Mirai games and Miku’s Japanese arcade titles. The gameplay is similar to the Japanese arcade games, with difficulty levels extending far beyond anything we’ve seen in the West yet.

So many costumes. A ridiculous number, really.
So many costumes. A ridiculous number, really.
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Here’s a vid of me playing the Japanese import earlier this year. Imagine this, only with less Japanese text.

Both “Future Sound” and “Colorful Tone” will be available on January 10 in North America for $29.99 apiece or $53.99 bundled together. European pricing depends on how the dollar is doing around that time. All things considered, we’re all really sorry about this, Europe. Here’s a happy trailer to cheer you up.

Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

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DISCUSSION

So help me out here:

I was HUGE into Rhythm games when I was but a wee lad, going to the arcade after school to practice on DDR for an hour or two (and sneer at those disgusting Pump It Up players). I had the home pads several Guitar Hero games, the whole nine yards. Then I stopped playing because college dorms have precious little room as is, and never really got back into them.

Fast forward to about a month ago when I tried out the Hatsune Miku demo on the PS4 and I have a problem: I REALLY want to play them, but over a decade of conditioning to vertical rising/falling inputs makes the Hatsune Miku / Osu style of “everything is everywhere” commands impossible for me to follow. I’m missing buttons, my reaction time is slower because I can’t use my peripheral, and I’m constantly scanning the screen because I have no clue where the next ones are coming. (Bottom left corner to top right corner!? Fuck you game!)

Is there a good way to re-train myself, or are my old man eyes and withered hands simply not cut out for it anymore?