Halo Infinite, Only On The N64

Gif: Hoolopee

Last month Microsoft showed off a ton of footage from the upcoming Halo Infinite, featuring a crash landing and a very upset pilot. They looked OK in high definition, but there’s something about them that looks even better imagined as an N64 game.

This video by Hoolopee does exactly what it suggests, recreating 1:42 of that Xbox clip in the style of a Nintendo 64 title.


Sure it’s muddier, but a big part of the original Halo’s appeal was its speed and visual clarity. That’s something this joke video somehow gets almost as right as the actual Halo Infinite does (which, to its credit, is intentionally reverting to a more classic art style for the upcoming game after some less recognisable departures in Halos 4 & 5).

Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs cosplay.kotaku.com.


As someone who pretty definitively switched to Sony with the PS3, I feel kind of bad laughing at this, but this is great. They really captured the feeling of a classic game in a way that Infinite didn’t.

I do feel really bad for the devs who worked on infinite though, they tried recreating a classic aesthetic with modern assets/design and it just doesn’t quite work.

And it’s not even that bad looking tbh, as long as you keep 4k/60fps in mind. Which is a crazy choice because it only gives more visual bandwidth to see the lack of detail in the game. Do we know why they made that choice? I’m guessing it lets them run the same game on two console generations while only really changing the resolution?