H.A.W.X. 2 Looks Deadly, Perhaps Boring

Due out this fall, H.A.W.X. 2 looks like a perfect fit for fans of aerial combat. The question is, are there still enough of those fans around to support a big series like this?

I'm mildly interested in the next H.A.W.X. game, but it seems to be still struggling to find itself. The first title essentially slapped training wheels on a fighter jet. This one seems to rip them off, but it still doesn't seem to be solving how to draw a huge casual audience into a hugely narrow genre. Flight sims and air combat sims aren't made anymore for a reason.


Don't get me wrong, I love those games, especially the old Microprose fighters. But I loved them because it was they sold the experience of learning what all of the buttons in a cockpit did, testing out all of the deadly gadgetry. Stripping all of that away and packing it into a console controller results in a game that bores me to sleep.

Maybe they should ship H.A.W.X. 2 with a 60 button controller, yoke and pedals.

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Interesting suggestion, Brian.

On another topic, was the first game any good? And apparently there's a novel for it, too (saw it randomly while walking around in a drugstore). How did that turn out?