Matthew Oswald is a cinematic director and motion designer, which is a nice change from the stuff we normally feature here on Fine Art. Instead of designing the worlds and characters in games, Oswald gets to move them around and shoot them real pretty-like.
Below are some examples of his stuff. Because a bunch of people were involved in the making of all these videos (and also because his job involves all different kinds of work), I’ve highlighted Oswald’s role in each.
You can see more of Matthew’s work at his Vimeo page.
To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the top-left corner.
Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!