After getting dropped by one publisher, the release of Ghostbusters: The Video Game was pushed back. The Atari game is now slated for June 16. With that extra time, what has developer Terminal Reality done?
Polished up the game and made it more like Gears of War. These days it seems like almost every game is taking one thing or another from Gears — for better or worse.
"We're trying to make this pretty mainstream as far as a third-person shooter goes," says Atari senior producer Garrett Moehring. "Because that's really what it is for the most part, it's an action-shooter — Gears of War Lite, in a way. But it's not as complex."
Not that Gears of War was super complex. By "Gears Lite", Moehring seems to be referring to simplifying the number of buttons used and the controller layout. He goes on to say they've streamlined things to make a better experience for all players. Things like auto-ghost-wrangling and unlimited traps have been added.
Producer: ‘Ghostbusters' Game Is ‘Gears of War' Lite [Multiplayer]