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Lost Records Hands-On: The Life Is Strange Devs Explore The Good And Bad Of Nostalgia

Screenshot: Don’t Nod Entertainment / Kotaku
Screenshot: Don’t Nod Entertainment / Kotaku

Don’t Nod, the studio behind the original Life is Strange and its (stellar) numbered sequel, has an earnest quality to its writing that still gets me, almost 10 years after Max Caulfield first strode down the halls of Blackwell Academy. So even when Lost Records: Bloom & Rage, the next game from the studio set to launch next year, leans into some of the hokiest, most saccharine dialogue I’ve heard in a hot minute, that earnestness keeps me invested. I recently played about two hours of Lost Records, and though the build I got to mess around with was a little janky, especially as it oscillates between its ‘90s-era flashbacks and present-day framing device, I’m already even more intrigued than I was when I talked to the developers at Don’t Nod about the project earlier this year. – Kenneth Shepard Read More

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