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Three Hours With Kingdom Come: Deliverance 2 Has Me Thinking It Might Be A Great Immersive RPG

Screenshot: Warhorse Studios
Screenshot: Warhorse Studios

There’s a fine line between medieval gameplay that’s historically accurate and medieval gameplay that’s fun. The overall reception to Kingdom Come: Deliverance indicates Warhorse Studios struck that balance well in 2018, but as noted in Kotaku’s review, plenty could be improved. After playing (the recently delayed) Kingdom Come: Deliverance 2 for roughly three hours, it’s clear the team is aware of the first game’s misses, and its strengths, too. KCD2 is, on the surface, a classic video game sequel—bigger and better, with more to do. But I’m surprised by just how “immersive sim” it is, even if I get the sense Warhorse might shudder at that characterization. Though its introduction is slow and narrowly focused on familiarizing newcomers with the gameplay, what I play much later in the game feels like an exciting digital LARP session I can’t wait to experiment in further. – Wesley LeBlanc Read More

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