I do not relish the thought of academia, through few faults of its own. We’re just not that compatible. What I want…
The unreleased X-Men game for the 32X, known in later stages as X-Men: Mind Games. Although this is quite an elusive game concerning unreleased titles for the 32X, it has a lot to offer. Development of this game was assigned to Scavenger, who owned some studios (like Zyrinx and Lemon) featuring many former Amiga demoscene developers, known for their high-tech profile and their enthusiasm into pushing systems to their limits. This X-Men adventure with beat 'em up-esque gameplay is a 3D game with stunning visuals for its time, probably redefining a new age of titles for the Mega Drive add-on. The prototype is quite early, something of a tech-demo which allows selecting and playing a couple levels from a concept title screen. The levels feature several playable areas -some of them having no enemies at all- and a single playable character, Bishop. With this proto we have a great playable sketch of a game that could have probably surpassed our expectations, having been finished and released, that is. This is a great showcase for both the 32X and the Scavenger studios. X-Men: Mind Games was never released.
I do not relish the thought of academia, through few faults of its own. We’re just not that compatible. What I want…
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