The long-awaited first game from Respawn Entertainment—the studio helmed by the creators of Call of Duty—will be…
All the Latest Game Footage and Images from Warfare Online
Warfare Online is a fast-paced, tug-of-war PVP game that combines real time strategy with a collectible card game. Players face off against each other from around the globe in head to head Battle or can sharpen their skills against an AI in Practice mode. Collect and customize infantry, vehicles and support assets to push forward and destroy your opponent's outpost and seize victory. Designed as a blend between Company of Heroes and Hearthstone, Warfare Online is a real time strategy game that truly rewards planning and strategy as opposed to reflexes or a high APM. Warfare Online is developed by Con Artist Games, a 5 person independent studio based in Melbourne, Australia. It is a continuation of the hugely popular Warfare 1917 and Warfare 1944 web games which have collectively been played over 100 million times.
The long-awaited first game from Respawn Entertainment—the studio helmed by the creators of Call of Duty—will be…
Basically every major release of the past several months is on sale today, and for every platform. Jump in to save…
And it's not half bad! Well, I might actually call it half bad, half good.
Kotaku's twice weekly roundup of the best discounts, combinations, offers and incentives in video gaming is brought…
Kotaku's twice weekly roundup of the best discounts, combinations, offers and incentives in video gaming is brought…
Kotaku's twice weekly roundup of the best discounts, combinations, offers and incentives in video gaming is brought…
Kotaku's twice weekly roundup of the best discounts, combinations, offers and incentives in video gaming is brought…
I've been looking forward to getting my hands on CCP Game's upcoming MMOFPS, Dust 514, for a long while. Why?…
This Wednesday edition of Kotaku's The Moneysaver catches all the offers, promotions and bargains that can't wait…
Chinese online games have been able to get away with imitations for a long time because there was no other option.…
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