Annual iterations to reliable blockbuster games—like Call of Duty—would likely go a long way to improving Grand…
The City of the Damned is a single-level PWAD for Doom II that requires the ZDoom source port. It was designed by Daniel Gimmer (Tormentor667) in 2004, last updated in 2005, and uses an unnamed music track by Lexus Alyus. The par time defined in MAPINFO is 23:15. In 2020 it received a v2.0 update for GZDoom, and a sequel called The City of the Damned: Apocalypse was released in 2007.
Annual iterations to reliable blockbuster games—like Call of Duty—would likely go a long way to improving Grand…
New Halo, new downloadables for Mass Effect, Fallout 3, and Grand Theft Auto, new Forza. It was a pretty good year…
This morning a videogame literally forced me to say "I love you", enunciating every syllable perfectly, clearly…
Whether played as an appendage to Grand Theft Auto IV or as half of a standalone disc, the latest GTA installment…
Liberty City finally gets some decent anime in Princess Robot Bubblegum. Only an hyper-sexualized nerd fantasy can…
PlayStation 3 owners visiting ToysRUs.com may have had a brief thrill today when they saw PlayStation 3 box art for…
How does Rockstar Games plan to one-up the shock factor of full frontal male nudity from Grand Theft Auto: The Lost…
Xbox 360 owners no longer need to leave their homes to commit heinous crimes, as Grand Theft Auto IV joins the Games…
The Rockstar team really shows off its cinematic flair in this latest trailer combining both the Lost and Damned and…
While Armando and Henrique seem like a couple of nice guys, they aren't the type of folks I'd run into in the social…
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