Nintendo’s brilliant online shooter Splatoon 2 deserves to be copied by other similar games. Not necessarily the…
Space Wars is an early vector graphics arcade game. It is based on Spacewar!, a PDP-1 program. It was ported to the Vectrex in 1982. Space Wars was the brainchild of Larry Rosenthal, an MIT graduate who was fascinated with the original Spacewar! and developed his own custom hardware and software so that he could play the game. Cinematronics worked with Rosenthal to produce the Space Wars system. Two players controlled different ships. One button rotated the ship left, another rotated the ship right, one engaged thrust, one fired a shell, and one entered hyperspace (which causes the ship to disappear and reappear elsewhere on the playfield at random). The game offered a number of gameplay options, including the presence or absence of a star in the middle of the playfield (which exerted a positive or negative gravitational pull), whether the edges of the playfield "wrapped around" to their opposite sides, and whether shells bounced. Three other fascinating features were unique to this game. First, the game could not be played in "one player" mode; a human opponent was required. Second, the player's ship could take a glancing hit without dying, but would suffer damage; a cloud of loose ship fragments would break off and float away, after which the ship would be visibly damaged on screen and would turn and accelerate more slowly. Third and most memorable was that the duration of play for any contest was solely governed by the amount of money deposited; each quarter bought a minute and a half of play. A dollar bought six minutes, and for a ten dollar roll of quarters two players could play non-stop for an hour.
Nintendo’s brilliant online shooter Splatoon 2 deserves to be copied by other similar games. Not necessarily the…
Back in 2015, Hasbro asked Transformers fans to choose between Autobot Omega Supreme and Decepticons Scorponok and…
Foxhole is a new multiplayer game where you play as a soldier in a massive online battlefield. You, along with…
It’s been over eight years since BattleStar Galactica ended in almost the worst way imaginable, and in that time we…
The Fullbright Company’s long awaited follow-up to Gone Home arrives this week. In it you explore the mysterious…
The first Splatoon gave us a new way to play multiplayer shooters, a genre that sometimes feels stale. Two years…
Here’s a behind the scenes look at the making of Battlefront II, shown off at Disney’s D23 Expo gaming showcase this afternoon. It’s about the game’s single-player story and the task of humanizing its protagonist, Iden Versio, and her crew of space Nazis.
Star Wars Armada is a great game to play every once in a while. But committing to play a lot of it in the name of an…
Microsoft kicked off their E3 2017 press conference by officially revealing their beefy new console, the $499 Xbox…
EA Play’s press conference was packed with thirty minutes of Star Wars: Battlefront II multiplayer but lots of…
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