Today, Apple will announce its "latest creation" at a special event at the Yerba Buena Center for the Arts Theater…
Simon Says! has four colored portions of a large tile, each producing a particular tone when activated by the device. A round in the game consists of lighting up one or more portions of the time in a random order, after which the player must reproduce that order by pressing the correct color. As the game progresses, the number of color presses increases. Simon is named after the simple children's game of Simon Says, but the gameplay is based on Atari's unpopular Touch Me arcade game from 1974. Simon Says! differs from Touch Me in that the Touch Me buttons were all the same color (black) and the sounds it produced were harsh and grating.
Today, Apple will announce its "latest creation" at a special event at the Yerba Buena Center for the Arts Theater…
You press a button; a character on the television screen jumps. You press the same button again, while the on-screen…
Initially conceived as a multimedia device, the iPhone overcame a number of hurdles to become a popular gaming…
Last June, it was officially announced that Bruce Willis had signed on to play mercenary Adam "Kane" Marcus, who…
The creator of titles like Virtua Fighter, OutRun and Shenmue has "retired" from his Creative Officer position at…
The Game Developers Choice Awards are about to kick off, with Megan Scavio and Simon Carless warming up the crowd…
Zombies are suddenly hot again. Recent films, books and comic series have reignited the worlds love of the…
After sitting down with the game for a few minutes early in the show, the folks at Rockstar Games gave me a more…
Ubisoft moves into Western Canada today with the acquisition of the Vancouver, British Columbia-based development…
After pretty much completely screwing up the game based on the first Iron Man movie, Sega has announced their plans…
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