
Music gaming seems to be heading in two distinctly different directions. Guitar Hero looks like it's shooting to…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
Music gaming seems to be heading in two distinctly different directions. Guitar Hero looks like it's shooting to…
Frobot is a WiiWare game that mixes Robotron shooting with gameplay riffing on the dungeon design of the original…
Duke Nukem is back and he needs to take a piss.
If a video game contains guns, does it also contain bullets? Not necessarily. Well, not necessarily — get this —…
Ubisoft, when you show a game that is essentially Ikaruga reimagined as a platformer, congratulations, you have our…
What was the first video game gun? There are three ways to try to answer that question.
SNK, the Osaka-based game developer best known for its fighting games, has made a shooting game that features its…
Endless streams of tough guys. One after another. I pull out my blades, switch to a chainsaw and then start…
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