
With just two weeks until the busiest shopping day in the U.S. hits, it's probably a good time to start thinking…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
With just two weeks until the busiest shopping day in the U.S. hits, it's probably a good time to start thinking…
George W. Bush has a new book out. Dick Cheney has a new video game. But the latter is not an official product and…
Nintendo knows that any sudden excitement might cause us to lose the candy-coated contents of our Halloween-stressed…
To video games, Cabela's means The Gun, the pump-action piece of plastic with which you mow down herds of deer and…
The Playstation 3's drop into motion gaming had a surprising side effect: More on-rails light gun games. The Shoot…
Welcome to the September 2010 edition of K Monthly, a look back at some of the best original coverage, including…
Fall is supposed to be the best time of the video game year, the entree and the dessert after the first nine month's…
Developer Q? Entertainment's Child of Eden finds players in a happier place than the game it was inspired by, the…
In 1978, arcade shooter Space Invaders was so popular that it caused a national coin shortage in Japan. But it's…
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