Just in time for lunch (it's always time for lunch), MonkeyPaw Games brings the re-imagined arcade classic BurgerTime…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
Just in time for lunch (it's always time for lunch), MonkeyPaw Games brings the re-imagined arcade classic BurgerTime…
Rayforce was first released in Japanese arcades in 1993—when I was fifteen. The game is now out on the iOS. For…
When it comes to old video game movies, you've probably seen, or at least heard of, stuff like The Last Starfighter.…
Anyone who knows me knows that my second-favorite hobby (after making sure my fingernails have no white parts) is…
Another week, another handful of games you may or may not give a damn about coming to Nintendo's download ready…
Coming this winter to Xbox Live Arcade, inXile Entertainment's Choplifter HD takes the classic rescue chopper…
Hooters Casino Hotel's newest addition is a 21-and-over video game arcade that features classic arcade games,…
Some time ago I realized I did not have a certain common video game fever. I didn't care about one of the most…
At the PAX East conference last year, a young man approached the microphone during the Q&A with Mike Krahulik and…
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