
Another year, another trio of divergent games united under the banner of a single Call of Duty release. It’s this…
Shooting Arcade is one of only two Atari 2600 games to use the Light Gun (Sentinel being the other), but was never released. Interestingly, it appears that Shooting Arcade was not developed in the US, but rather in Mexico by a company called Heuristica. How Axlon was involved is unknown, but they may have simply sub-contracted the game out to Heuristica instead of doing it themselves. So why wasn't Shooting Arcade released? No one knows the true reason, but one possibility is the flawed targeting system of the Light Gun. Another possibility is the late date of the game (1989). It's doubtful that an Atari 2600 target shooting game would have sold in great numbers, and this is probably why Atari went with the more action oriented light gun game Sentinel instead.
Another year, another trio of divergent games united under the banner of a single Call of Duty release. It’s this…
PlayStation VR is now out for the PS4, but after spending hundreds of dollars on the headset, which games should you…
Rive is a mixed platforming and shoot ‘em up title out now on PC and the Playstation 4. Frantic and full of robots…
It’s no secret that Duke Nukem Forever was not particularly well received. As a self-described snob of first person…
I do not relish the thought of academia, through few faults of its own. We’re just not that compatible. What I want…
Inversus is a simple black and white strategy shooter that pits players against each other in an ever-changing…
Lovely Planet Arcade’s bright world and cheery soundtrack are a trick. They’re simply delightful bells and whistles…
Every time there’s a mass shooting in America—which is more or less constantly—politicians take to social media to…
Oh, you can use the Oculus Rift in one spot? And you can walk around a little square with the Vive? Sega, with plans…
As I arrive at the Virtuality booth at Play Expo Blackpool, things aren’t going too well. The booth has just opened,…
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