The game was probably inspired by the hugely successful Namco/Atari arcade game Pole Position which was one of the most popular arcade games when Overdrive was being developed. Like Pole Position, Overdrive uses the "rear-view racer format" but there are no bends in the track. The aim of the game is to finish in the top 12 in order to qualify for the next track. There are five different tracks but as there are no bends, the only difference is the change in scenery (fields, night, snow, desert and riverside scenes) as well as a change in the grip.
Independent development studio Darkside Games, which was working on the planned reboot of the cult classic Phantom…
The Legend of Zelda: Majora's Mask for 3DS is almost here, which means the hype train is in overdrive, and…
Vaughan Ling is an artist who has done stuff with companies like Disney, Warner Bros. and Marvel. He most recently…
I wasn't sure what to expect from Dying Light, a new open-world zombie game from a studio known for making the…
We've all heard that watching TV in the dark can be pretty tough on the eyes, but an ambient bias lighting setup…
Here we go again. For the ninth year in a row (since 2006!), I’ve counted up how many video games I either started…
Sunset Overdrive, the silly new shooter from the creators of Ratchet & Clank, got its first story-based expansion…
2014 was a weird year for video games. Lotta ups, lotta downs, lotta what-have-yous. But while the year had its…
Some people have hated the times when the world's biggest superhero companies have crossed over with each other.…
Kotaku UK's three main contributors share five favourite games each from 2014.
Advertisement