"Oh, I don't really like battles. I just play JRPGs for the story."
Nevermind ushers you into dark and surreal worlds within the minds of trauma victims. When played with an (optional) biofeedback sensor, Nevermind senses your fear - lashing out if you allow your feelings of anxiety to get the better of you. Can you brave the terrors within Nevermind...and yourself?
"Oh, I don't really like battles. I just play JRPGs for the story."
Sometimes, folks have trouble figuring out what to do with themselves when around attractive women. Nevermind when…
Earlier this year I read about Loren 'Sparky' Schmidt and Anna Anthropy's game, Drink, and I immediately became…
Here are a few things you can expect Far Cry 3 to include: shark-punching, pirate-killing, hang gliding and, oh,…
A trend that began with last week's iPad charts and will continue until the Windows Phone charts on Thursday, the…
Last week I debuted the new and improved iPad gaming app charts, delivering the top free and paid apps in a…
If you listen closely to those who advocate for games as a worthwhile medium, you can sense the hope that games…
Late Saturday night, I finally finished Zero Escape: Virtue's Last Reward, the game that's been keeping me up every…
They say you're not supposed to judge something by its cover, but screw it: 007 Legends' awful cover gives the game…
Think about the last game you spent serious time playing. Visualize everything. Imagine how it looked, how it…
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