The inability to switch off between players was one of the few drawbacks of an otherwise rollicking NBA Jam revival…
EA's renamed basketball simulation set for an October 2010 release was cancelled at the last minute due to concerns over quality. The game was intended to introduce brand new control concepts and mechanics meant to innovate on the simulation basketball genre. Developers of the Xbox 360 and PlayStation 3 versions aimed to completely change the game's control system but were pressed for time with an 18-month development cycle. A demo released during development was plagued with glitches that were much publicized, including one YouTube video of player Andrew Bynum stuck in the middle of the court in the model's bind pose. Copies of the PlayStation 3 version that entered circulation are considered rare collector's items.
The inability to switch off between players was one of the few drawbacks of an otherwise rollicking NBA Jam revival…
2K Sports' award-winning NBA 2K series will debut on iOS mobile devices next week with NBA 2K12 the same day the…
As of this writing, there are at least seven YouTube videos, all with more than 100,000 views, tracking pratfalls…
This Wednesday edition of Kotaku's The Moneysaver catches all the offers, promotions and bargains that can't wait…
Though recently promoted to Electronic Arts' chief operating officer, EA Sports' old boss, Peter Moore, still is…
Earlier this week I got several versions of a small talk question I always field this time of year: "I haven't…
I play sports video games for a living and publishers send them to me for free. The reality of a $60 purchase—what…
Gameplay impressions are difficult to form under the lights, sights and cacophony of E3 in full swing, where you…
The executive producer of Madden NFL quietly stepped down this week after less than a year on the job. He is the…
About this time last year, at E3, I was chewing the fat with a 2K Sports representative about NBA 2K11 which already…
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