Amazon isn't taking the Summer Steam Sale without putting up a fight. The retailer is running its own summer digital…
EA's renamed basketball simulation set for an October 2010 release was cancelled at the last minute due to concerns over quality. The game was intended to introduce brand new control concepts and mechanics meant to innovate on the simulation basketball genre. Developers of the Xbox 360 and PlayStation 3 versions aimed to completely change the game's control system but were pressed for time with an 18-month development cycle. A demo released during development was plagued with glitches that were much publicized, including one YouTube video of player Andrew Bynum stuck in the middle of the court in the model's bind pose. Copies of the PlayStation 3 version that entered circulation are considered rare collector's items.
Amazon isn't taking the Summer Steam Sale without putting up a fight. The retailer is running its own summer digital…
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NBA 2K13 is running a Twitter campaign enticing folks to fill in tiny squares on a jigsaw puzzle to reveal the next…
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Welcome everyone, to the Best of Kotaku, where I collect all of my colleagues' best work from the past week for your…
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At the time I asked about its readiness, EA Sports' next NBA game didn't even have a name. Peter Moore, then the…
As a 10-year veteran of the Madden NFL series, Ian Cummings has plenty of experience building video games with bears…
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