It’s 2:00 AM on a night this past fall, and The Binding of Isaac designer Edmund McMillen is in bed, watching a…
Shoot 'em up tower defense game published by Sigma Team.
It’s 2:00 AM on a night this past fall, and The Binding of Isaac designer Edmund McMillen is in bed, watching a…
The only technical testing I’ve done with the beta of Ubisoft’s upcoming game The Division is seeing whether I’ll…
On New Years’ Eve here in Japan, we got to see a special preview cut of the first episode of upcoming anime Macross…
The Snacktaku staff put many, many things in its mouth during the past year—at least one thing a day—in order to…
Most perks in Fallout 4 are just supposed to give you a little boost, nothing major or almost game-breaking. This is…
On its surface, being un-killable seems like something wonderful. But in the world of the new anime film Ajin: Shodo,…
Demon Hunters? Whatever. Legendary weapons that evolve with players until the next expansion? Sure. Gnome Hunters?…
Over the last two months, I played a lot of Destiny. Too much, if I’m being honest. I have few regrets: It was fun,…
There are certain things I’ve come to expect from a single player Call of Duty experience—bombastic set pieces, an…
Divinity: Original Sin is a really cool game, but it’s not all that interested in holding your hand. It can be…
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