
I recently saw Mirko “Cro Cop” Filipovic referred to as “the myth who turned into a man.” That’s so accurate that…
Hell Ground is a seven-level mapset by Alexander S. (Eternal), released on November 15, 2009. It requires a Boom-compatible source port with support of hi-res textures, tall patches and OGG music; the author recommends an OpenGL-compatible port such as GLBoom or GZDoom. It is set in a variety of gloomy and surreal locales, and features moody music taken from American McGee's Alice.
I recently saw Mirko “Cro Cop” Filipovic referred to as “the myth who turned into a man.” That’s so accurate that…
There are too many Call of Duty games. Let me clarify that statement: There are too many Call of Duty games in Call…
Jason Laboy was getting ready for his next shot, in the alleyway he had specifically chosen for this occasion. He…
Lately I’ve been having nightmares about robots.
There are certain things I’ve come to expect from a single player Call of Duty experience—bombastic set pieces, an…
I can’t remember the last time I felt as excited about a new video game as I feel right now about Overwatch,…
People don’t just like Undertale; they love it. This game is personal for them. It’s personal for me, too.
The Protoss have always been the coolest race in StarCraft. Proud but adaptable, aggressive yet agile, the ornate…
Divinity: Original Sin is a really cool game, but it’s not all that interested in holding your hand. It can be…
I’ve spent four days banging my head against a Mario Maker stage called Hypercube. Full of misdirection, false pipe…
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