Like many time travel stories, Omensight relies on repetition. In the spiritual successor to the studio’s previous…
Hell Ground is a seven-level mapset by Alexander S. (Eternal), released on November 15, 2009. It requires a Boom-compatible source port with support of hi-res textures, tall patches and OGG music; the author recommends an OpenGL-compatible port such as GLBoom or GZDoom. It is set in a variety of gloomy and surreal locales, and features moody music taken from American McGee's Alice.
Like many time travel stories, Omensight relies on repetition. In the spiritual successor to the studio’s previous…
As a decades-long fan of Creative Assembly’s Total War series, I’m still coming to grips with the state of the…
It is incredibly fun to die in Donkey Kong Country: Tropical Freeze, a game that assaults your senses with enough…
My Dungeons & Dragons group can sometimes give our DM a hard time. That’s nothing compared to your D&D stories,…
Video game helicopters are usually difficult to control and not half as enjoyable to fly as they look in real life…
In Overwatch, I’m a Pharah main, but I have a problem: I’ve ridden her signature jetpack boosts all the way to my…
I’ve played many hours of Far Cry 5 co-op, both with my partner and with colleagues. A lot of the time it’s been a…
SAN FRANCISCO—Without his mask, Yoko Taro looks like anyone else at the Game Developers Conference. He has a thin…
Last night I streamed Monster Hunter: World on Kotaku’s Twitch channel and teamed up with a group of loyal readers…
Overwatch is a very approachable first-person shooter, but if you’ve watched the pros, then you know that the game…
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