Get a bonkers kill in Rainbow 6 Siege? Pull off an unbelievable stunt in Just Cause 3? Record an amazing play in Halo 5? We’d love to feature your clip on our show! Send your unbelievable game moments to highlightreel@kotaku.com
All the Latest Game Footage and Images from Halo 3
Halo 3 is a shooter game where players primarily experience gameplay from a first-person perspective. Much of the gameplay takes place on foot, but also includes segments focused on vehicular combat. The balance of weapons and objects in the game was adjusted to better adhere to the "Golden Triangle of Halo": these are weapons, grenades, and melee attacks, which are available to a player in most situations. Players may dual-wield some weapons, forgoing the use of grenades and melee attacks in favor of the combined firepower of two weapons. Many weapons available in previous installments of the series return with minor cosmetic and power alterations. Unlike previous installments, the player's secondary weapon is visible on their player model, holstered or slung across the player's back. Halo 3 introduces "support weapons", which are cumbersome two-handed weapons that slow the player, but offer greatly increased firepower in return. In addition to weapons, the game contains a new class of gear called equipment; these items have various effects, ranging from defensive screens to shield regeneration and flares. Only one piece of equipment can be carried at a time. The game's vehicular component has been expanded with new drivable and AI-only vehicles.
Get a bonkers kill in Rainbow 6 Siege? Pull off an unbelievable stunt in Just Cause 3? Record an amazing play in Halo 5? We’d love to feature your clip on our show! Send your unbelievable game moments to highlightreel@kotaku.com
Today on Highlight Reel we have rhythmic snake monsters, loafing Assassin’s Creed workers, Black Ops 3 mistakes, and…
Today on Highlight Reel we have vanishing boats, tomb heaven, hostage rescue strategies, musical tributes, and much…
Today on Highlight Reel we have loads of kills, hammer time, sick rocket mopeds, cowardly uruks, and much more!
Today on Highlight Reel we have vehicle splatters, oblivious witchers, near misses, early goal celebrations,…
Today on Highlight Reel we have massive car crashes, awesome motorcycles, sad supermen, ground pound denial, and…
For the 10th year in a row (!), I’ve tallied the games I played in the past 12 months and have counted the ones I’ve…
Today on Highlight Reel we have wrestling confusion, Just Cause 3 explosions, dog warping, good goals and much more!
I run Kotaku’s daily Fine Art feature, which is about highlighting the work of artists working in the video game…
The video games of 2015 often looked great, usually felt good, and probably smelled okay, too. But how did they…
Advertisement