Assassin’s Creed Origins is an overwhelming game, full of upgrade trees and sidequests and all manner of optional…
According to Gamevial, Fly Like a Bird was originally produced as an experiment "built for the sake of curiosity". Having recently mastered walking characters and 3D animal models, Gamevial sought to go a step further and incorporate the concept of flight into their latest project. Initially, the game lacked any other objective besides aimlessly flying around the city, and in order to keep the experience interesting, Gamevial added a feature known as a "poo-o-meter" – a concept that had been encouraged upon by outside sources. This idea would remain intact in the game's second and third releases.
Assassin’s Creed Origins is an overwhelming game, full of upgrade trees and sidequests and all manner of optional…
Food is such an important part of our lives, so I’m always curious about its portrayal in games, especially the…
AER Memories of Old is a game of two halves. One, clearly inspired by Zelda, is about dungeons, puzzles and…
What started as something of a gamified tribute to M. C. Escher has been reduced, in recent years, to dazzling,…
It’s been a little over two decades since Super Metroid debuted on the Super Nintendo, and it’s lost none of its…
Have you ever wanted to be a shark and terrorize the ocean? Or maybe, you want to see what happens when a seagull…
In 2014, we published a list of video game people to follow on Twitter. I’m not sure I’d give the same advice today.…
Meet the pigeon that swooped into Pacific Coliseum in Vancouver where the League of Legends spring season finals are…
For the 11th year in a row, I’ve tallied a list of all the games I started and/or finished in the previous year.…
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