Divinity: Original Sin

Divinity: Original Sin

Larian Studios
June 29, 2014
Genres
Puzzle, Role-playing (RPG), Turn-based strategy (TBS), Adventure, Indie
Developers
Larian Studios
Release Date
June 29, 2014 (10 years and 11 months ago)
Publishers
Larian Studios
Content Rating
M Violence, Blood and Gore
Franchises
Divinity: Original Sin

Discover Games

Summary

Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit. Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you. Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms!

Genres
Puzzle, Role-playing (RPG), Turn-based strategy (TBS), Adventure, Indie
Platforms
PC (Microsoft Windows), Mac
Developers
Larian Studios
Release Date
June 29, 2014 (10 years and 11 months ago)
Publishers
Larian Studios
Content Rating
M Violence, Blood and Gore
Franchises
Divinity: Original Sin

More from Larian Studios

Games metadata is powered by IGDB.com

Divinity: Original Sin News

Divinity: Original Sin 2's devs have decided to remove the infinite damage combo I wrote about yesterday. Initially, writes PC Gamer, Larian planned to leave the combo in because it applauds “creative approaches to the game,” but have since determined that it’s an “unintended bug.” The studio plans to patch it “ASAP.”

Advertisement

Advertisement

Divinity: Original Sin 2 will get a full release on September 14. I played a ton of the first game in early access and wound up not finishing the final version. This time around, I’m waiting. Hope it’s as good as it looks!

Advertisement