Call of Interview

Call of Interview

Genres
Role-playing (RPG), Strategy, Adventure, Indie
Franchises
Call of Interview

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Summary

The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.

Genres
Role-playing (RPG), Strategy, Adventure, Indie
Franchises
Call of Interview
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