The 2009 Penny Arcade Expo slowly begins to coalesce into an actual event, as organizers deliver details on some of…
In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.
The 2009 Penny Arcade Expo slowly begins to coalesce into an actual event, as organizers deliver details on some of…
I've got ten to twelve hours worth of Grand Theft Auto IV: The Lost and Damned ahead of me this weekend, as I ready…
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Auditorium, the lovely, musical puzzle game described by its creators as a "process of discovery and play" and former…
Rockstar Games is giving the Midnight Club Los Angeles faithful a chance to run riot in South Central next year with…
Sometimes we like our Hot Flashes to soothe us, rather than stir us into a reflexes-required panic. In fact, after…
Shrine auditorium security grabbed an overly eager blogger from his third-floor balcony perch during a recent Sony…
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