Bayonetta Trilogy (PS3/PS4/Xbox/PC [1], WiiU [1, 2], Switch [1, 2, 3])

Bayonetta walked so Juliet Starling could run, and Queen Bay did it in heels made out of guns. Having wrapped up her story just two years ago, it’s become increasingly clear just how special Bayonetta is in the landscape of gaming, as a complete package: A ridiculously-proportioned angel-slaying pagan witch with guns strapped to every limb, clothes made out of her sentient demon-possessed hair who, like Juliet, manages to be sexy and sexual as hell without ever crossing over into lifeless, sterile Real Doll territory.
That’s all before even thinking about the game itself, which has some of the most fun, varied combat in all of games, and some of the most pre-goddamn-posterous setpieces in the entire medium. For Crissakes, they yeeted GOD into the sun in the first game, and somehow they found ways to escalate from there. Bayonetta 3 has Madama Butterfly doing a Rei-in-End of Evangelion, taking a sexy bubble bath in the utter stratosphere, and flicking away city-sized enemies like a fly trying to land in her Moët & Chandon. Platinum didn’t invent over-the-top third-person action, but they damn sure went the hardest with it.
Oh, and, when you need a come down, play Cereza and the Lost Demon. That game deserves more eyes.