Game Movie Director's Theory On why Game Movies Stink

Illustration for article titled Game Movie Director's Theory On why Game Movies Stink

Some video game movies are...OK. Most are terrible. Why is that? Allow a guy who makes video game movies for a living (try and) explain.


Paul W.S. Anderson has been involved with every Resident Evil movie since the first one all the way back in 2002, and thinks the reason most game adaptations suck is simple: a lack of knowledge.

"A lot of video game movies are made by directors who don't know the video games they are based on from a hole in the head", he told MCV. "They don't do justice to the games, they don't immerse themselves in the games, they don't understand what people liked from the games. And that is the wrong approach and clearly those movies don't work."

"You can fool people once, you know. I was excited to see the Tomb Raider movie the first time it came out. I saw it, it wasn't very good, I wasn't very excited to go and see the second film. I think with Resident Evil it is very telling that each movie has done better than the one before."

Well, no offence, it also helps people have very low expectations for a Resident Evil movie.

Interview: Paul WS Anderson [MCV]

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The only reason the Resident Evil movies are even remotely successful is because every single movie poster is nothing but Mila Jovovich being Badass Sexy all over the place. No diehard fans of the video games would be able to willingly sit through those movies without completely disassociating them from the games. And for that matter, they shouldn't bear the Resident Evil name at all; they should be their own entity entirely. Just like "Final Fantasy": The Spirits Within should have just been called "The Spirits Within" because having the words "Final Fantasy" in the title created an expectation for the film's contents that was not delivered, and it failed miserably despite being a pretty good movie on its own.