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Game Dev Puts Game Dev Story Into Perspective

Adrian Chmielarz, creative director at Bulletstorm and Painkiller developer People Can Fly, weighs in on iPhone mini-sensation Game Dev Story, later explaining it “might actually be tons of fun for people who are not in game dev, but for us… I mean, what developer’s first hire is a secretary?”

https://kotaku.com/watch-me-run-my-tiny-game-studio-into-the-ground-30860041

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