Skip to content

I Played Fallout 76 All Weekend And Kind Of Loved It

Image: Bethesda Softworks
Image: Bethesda Softworks

I finally caved. After years of being petitioned by my friends and spurred on by the new TV show, I spent this past weekend largely playing Fallout 76, Bethesda’s survival MMO based on the open-world RPGs. When it first launched in 2018, Fallout 76 couldn’t have had more working against it. Not many seemed to want it to exist in the first place, a special edition of the game overcharged players for a shitty bag, and it was launched unpolished and empty. Its development was a harrowing failure of management, and it seemed like the game’s population had all but given up on Fallout 76 within a few months. However, Bethesda refused to give up on the game, and in 2020, a sort of miracle happened. Fallout 76’s Wastelanders expansion more or less overhauled the game, introduced human NPCs, and brought a new story that breathed some life into its rendition of the post-apocalyptic Appalachias. Slowly but surely, Fallout 76 got better. – Moises Taveras Read More

🕹️ Level up your inbox

Don’t miss the latest reviews, news and tips. Sign up for our free newsletter.

You May Also Like