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Final Fantasy VII Rebirth Keeps The Janky Spirit Of The Original

Screenshot: Square Enix
Screenshot: Square Enix

Final Fantasy VII has always been an extremely weird game, from the impromptu snowboarding excursion to fighting a Triceratops fused with a truck. That sense of weirdness seeps into every aspect of the game and often rears its head as a strange—and, more often than not, janky—minigame. The 1997 game takes a “throw everything at the wall” approach and, remarkably, most of it works. Better still, Final Fantasy VII Rebirth manages to perfectly recapture that abrasive, shotgun-blast approach to its side content. Rebirth is massive and often a little messy, but that’s exactly what gives it so much personality. — Hayes Madsen

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