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Far Cry New Dawn (2019)

Image: Ubisoft
Image: Ubisoft

Best: Expeditions: Easily some of the best parts of even the worst Far Cry game or spin-off are the new places you get to explore. In the post-apocalyptic spin-off, Far Cry: New Dawn, Ubisoft built a bunch of new, smaller open-worlds that let players take on short missions inside these areas via in-game Expeditions. Guess what? These were awesome, letting you see different parts of the world while also condensing the best parts of the franchise—sneaky action and big bases—into bite size set pieces! Seriously, what a cool way to add more variety to the main game while not breaking the formula too much. More of this, please.

Worst: Once Again, The Narrative: Stop me if you’ve heard this one before, but New Dawn has a neat world that’s worth exploring but a terrible story. The main issue this time around is not much happens until the very end and then the narrative goes so off the rails you forget that the main villains of this one are probably the least memorable in the series.

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