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Phantom Blade Zero

Release Date: TBD

Platforms: PS5, PC

Phantom Blaze Zero looked an awful lot like a copycat Soulsborne made in Unreal Engine 5 when it was revealed last year, but getting hands on it for a few minutes this week proved it was very much not. The S-Game project promising a 30 hour campaign with tons of different weapons and exploration looks years away still, but what I played much more like a PS3-era action game. Cool combos and flashy animations, complete with long range attacks and parrying. It didn’t blow me but I’m interested to see what the rest of the game ends up looking like once it exists. — Ethan

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