Dreaming Of A Console That Plays Every Game

Illustration for article titled Dreaming Of A Console That Plays Every Game

In today's Speak-Up on Kotaku, commenter EcksJay22 envisions a console that will run any game he purchases, sold by merit of hardware features rather than exclusive game content.

As far as I know, video-game consoles are the only product of their kind that lack any type of software intercompatibility. This, in my opinion, sucks. I pray for a day in which systems have games that are all intercompatible, like DVD's or Blu-Rays. I feel like I should have a choice in console that is not limited by the games I could play, but rather by the unique properties that each could offer. I also feel that my 60 dollars should allow me to put a game into any console I damn well please and play it. As console exclusives become less financially feasible anyway, I see less and less reason this doesn't happen. I know it won't, but I don't know why it shouldn't. Console makers could still produce consoles with unique feature sets and even unique peripherals like Kinect and Move. I feel like it would benefit game publishers and developers without really hurting console makers. Thoughts?

About Speak-Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. That's why we have that little forum on Kotaku called Speak-Up. That's the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Every weekday we'll pull one of the best Speak-Up posts we can find and highlight it here.

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DISCUSSION

Bluestar2k9
Bluestar2k9

I used to think consoles were great, and played them all the time. Over the years, I'm starting to realize, consoles aren't that great compared to PC, in many ways.

1: Limited, you must buy a new console every cycle and it only plays 1 type of disc. It will not upgrade. And games for the next console cycle may not or will not play on the new one well, if at all.

2: Because of limited hardware, graphical detail can not be ramped up, or increase beyond certain levels, this makes them look worse then PC on average, but also limits PC graphical levels, and may or may not limit level or world size, character details, and moddability. This hardware limitation also effects future improvements, reducing speed of development for new engines, graphical functions and abilities over the course of a generation, or sometimes several generations as they all must fit within this tiny envelope that does the same thing as when it was made 3,4, or 5 years ago.

3: What does a console teach you? What does a PC teach you? A console does not teach computer components. It does not teach you repairing it in the event of breaking. It does not teach you to keep up with technological leaps which will someday effect your life. Minus learning to live off facebook.

There are a few other points and likely better then I thought of, but most link back to a cause: Price.

But the reduced price comes at a steep cost for gamers as a whole.

Consoles are becoming more expensive, slightly more backwards compatible, but restrictive. Previously a PS3 cost almost as much as a entry level gaming computer for an inferior performance system.

What would you have gotten for that PC? What did you get for the PS3? Or maybe a 360? What would you have saved if your 360 was a PC and didn't RROD every week? What will any of them do for you in 2 years? What would you have gotten if there were no consoles?

Which leads to my blabbering point: Why even try to make one "all in one" console? Why not just make computers cheaper and more available? And teach people who want to game, what it really requires and not this cheap Intel IGP crap. And put PC gaming as the center piece and not a side lined factor to toss a bone too.

Gamers would greatly benefit, hardware sellers would too. And you'd learn how to work with computers by doing so. Benefiting yourself, your family, and society in a variety of ways.

My points maybe slightly flawed in presentation, but I believe my point is correct.

Abolish console gaming, and focus on computers, what they do for gaming, what they do for the gamer, and what we could learn by doing so. And, perhaps, what we'll save.

Plus, as a side benefit, you get to play every game you ever owned with a PC, not just what that system releases new. PC can play almost any PC released all the way back to the first dos games using only txt. A console can and will only play its generation of games by default, if your lucky, it might play the previous generation, but that's it.