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Don't Be Surprised If Metal Gear Solid V Seems More, Uh, Erotic

Illustration for article titled Dont Be Surprised If emMetal Gear Solid V/em Seems More, Uh, Erotic

Hideo Kojima isn't letting the designs of Metal Gear Solid characters happen willy-nilly, you know. There is purpose behind their design...and that purpose is to be, um, erotic? Erotic is good for cosplay and sells figurines, apparently.

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Straight from the man's Twitter feed—note that "Yoji" refers to Metal Gear Solid V's art director, Yoji Shinkawa.

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Kojima went on to muse over memorable characters, noting one should be able to read a character by "observing his/hear silhouette, and the way he/she walks"—if the character is good, that is. So, he's obviously thinking a lot about character design, even if some of his goals with said designs raise some eyebrows.

Now to see if Metal Gear Solid succeeds on this front/what kind of context we'll be seeing sexy characters in...and later, of course, whether or not any cosplayers brave Metal Gear Solid V characters.

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DISCUSSION

Ya know...at least he's honest?

*Smacks head against the wall*

(Totally agree with him on the silhouette/walk thing by the way. That's a great way to make character design, there are just 100 thousand ways to do it without relying on sexualization)