Do You Want To Game In 3D?

Illustration for article titled Do You Want To Game In 3D?

Here's how it works: We ask a question, you answer it. Simple and no strings attached! This isn't some marketing survey or whatever. It's an emotional investment in you. Yes, we're interested in knowing you, Kotaku reader person.


You probably know oodles about us - more than you even want to, we're sure. But, hey, we'd like to know about you. That way you won't be some faceless blob - and we might feel a tinge of guilt when we ban ya. Or not, because really we're incapable of human emotion.

The rage these days seems to be two things: 3D and Twilight. No, we will not ask you about Twilight. You can ask yourself about Twilight. Instead, we will ask this:

Question: Are you interested in 3D gaming? Why or why not?

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Making 3D a standard would be a terrible idea. For every person I know, 3D has always been a quick way to kill your eyes in an hour. With your eyes strained, many people develop headaches and nausea. If most people experience similar symptoms, games would theoretically shorten because of the attention span limitations. We all know how short the average gamer's attention span already is. This concept is similar to how developers design most portable games (i.e. with shortened play sessions in mind). I believe you'd also see the % of gamers drop considerably.

There's a few more disadvantages by going to 3D, such as limited install base (those without 3d TVs) and increasing seizure activity throughout the population. I won't go in depth with these.

Yes, 3D would be a nice touch to A FEW games made specifically with 3D in mind, but making it a standard would put the gaming install base back to the 80s after everyone realizes the current 3D model won't work.

Now if 3D advances to holographic interaction, I'm all for it. What we view as 3D now will fail if it remains the standard.