The game will be set in Grant City where vice-cop Jack Slate is thrust into the epicenter of an "intensely dark, dangerous and tragic narrative" along with his dog Shadow.
Namco says the game will introduce a "innovative new hybrid combat system" developed by Volatile Games that combines third person shooting, hand-to-hand fighting and the AI dog. In Retribution, players will be able to use their gun to shoot enemies from a distance, take cover, blind fire, take human shields, steal enemies' weapons and use takedown moves.
Players will take turn control of both Jack and Shadow at various points throughout the game.
"Dead to Rights®: Retribution is a fresh look at the franchise, with a ground-up design for the game mechanics, world, characters and narrative," explains Imre Jele, Project Director for Volatile Games. "We've reimagined Dead to Rights for both fans of the franchise and a brand new audience alike."
"We're excited to be working with Volatile Games on Dead to Rights®: Retribution," says Todd Thorson, Director of Marketing and PR for NAMCO BANDAI Games America. "As one of our key franchises we're confident that Volatiles Games' combination of innovative design and powerful technology will make a great game that fans and newcomers alike will love."