Some details to go with the raw announcement from the other day. The Dead Rising Wii port will be known not as Dead Rising Wii, but as...drum roll...Dead Rising: Zombie Sacrifice. Brilliant. The changes extend past the name, however. For starters, Otis' real-time missions are gone. Instead, you'll get 3-4 sub-missions to tackle before taking on one of the major "plotline" quests, a much more linear - and less frustrating - system than that found on the 360 version. The camera's also been changed, from behind-and-above-Frank to the view/style employed in Resident Evil 4. Because of this, they've removed the photo mode, as apparently it just wasn't working. Finally, they've added new enemies, new weapons, and new waggle controls to make the most of both of them. And that's it! No release date info or anything like that, so for now, that's all you get.
If the "no photos" means you get to avoid that idiot kid running around telling you to take pictures of it, (kent I think?) then I'm all for it. I thought taking photos was often funny, but honestly, I usually forgot about it totally after the first 10 minutes of trying to take upskirt pictures of the girls you save for the "erotica" factor.
No Otis? YESSSSSSSSSSSSSSSS!!!!! I hated the real time nature of the missions. I wanted to at least attempt every mission but because of the time line, I missed a bunch of them. Hopefully in this game, you'll actually get to play all the missions without having to replay the game 5 times. Thats a HUGE bonus.
Now, I liked the RE4 controls, but I'll have to wait and see how they work in DR. I mean, I really enjoyed running through zombies, jumping, and then kicking them in the face. I hope the control scheme still allows that.
Also, new weapons? Sweet.
Yes, I plan to buy this day one. It better be $40.
Now, lets get to work bringing Lost Planet to the Wii please, thanks?