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Apathetic stream watchers frequently derided the proceedings, demanding more from the devs and using emotes like “ResidentSleeper” to drive their lack of enthusiasm home. Two major sore spots seemed to involve the general lack of forward-looking information, particularly where the promised next-gen ports and first major expansion were concerned.

At one point, senior level designer Miles Tost compared patching an already-released game to “open-heart surgery,” prompting walls of exasperated responses from viewers.

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Cyberpunk 2077 is a game folks love to hate. I don’t know if CD Projekt Red can say anything these days that won’t result in even greater pushback from those who feel cheated by the dismal state in which it was released last year.

It’s a shitty situation all around; no one wants to see developers harassed over CD Projekt Red leadership’s decision to release an obviously unfinished game, but they’re often tasked with playing defense for the overpaid executives who should bear the brunt of the playerbase’s ire.

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Increased communication is great, CD Projekt Red, but you could spare your devs by saving the piecemeal DLC announcements for a simple blog post next time.