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Crossy Road Castle Is Out For Apple Arcade, And It Is Splendid

Gif: Hipster Whale (Kotaku)

I guess we finally know what Crossy Road’s blocky little animals were trying to get. Hipster Whale, the developers behind the most compelling road-crossing game since Frogger, have turned their technicolor talent toward multiplayer platforming in Crossy Road Castle, out now for Apple Arcade.

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Crossy Road Castle is not at all what I was expecting when I imagined a sequel to the most successful mobile game to borrow Flappy Bird’s naming convention. While Crossy Road was about tapping the screen to ease on down the road, Crossy Road Castle is a sometimes punishing platformer for one to four players, set in a rotating castle tower. Players attempt to climb as high as they can, jumping over obstacles, avoiding traps, and fighting bosses. Along the way they collect coins and tokens to unlock new blocky animal friends to play as (also, new hats).

I played a bit of the game this morning expecting to spend a couple minutes getting a general feel for it and wound up hopping about for a half-hour. The platforming is precise and satisfying, even using touch screen controls. The visuals are bright and colorful, which is my jam. The music, which changes with the character I am playing, is an absolute delight.

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Illustration for article titled iCrossy Road Castle/i Is Out For Apple Arcade, And It Is Splendid
Screenshot: Hipster Whale (Kotaku)

Crossy Road Castle makes me want to buy an Apple TV so I can play this with my whole family with four connected controllers. Good show, Hipster Whale.

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Kotaku elder, lover of video games, keyboards, toys, snacks, and other unsavory things.

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DISCUSSION

SunnyRacugno
SunnyRacugno

Every person here saying they’d pay $5 for this game don’t understand that if this was released for $5 on the store it would be littered with micro-transactions. It would also be ‘probably’ largely successful. Of course I would pay $60 for marvel puzzle quest on the phone if they were able to remove the pay to win aspects. But that would never happen.

If anyone has an iphone — I recommend they try the month free. My wife and I have been staying up every night this week trying different games together. Some are wayyyyyyy better than others but it’s a fun experience plugging into a dozen different really good games and finding the ones that are just not great together. Grindstone ftw..

Is this enough to buy an iphone? No. But it’s certainly a really neat feature. And I can see Apple is supporting it really well. Much better than they have any right too.