In Counter-Strike, players can earn, trade, and sell cosmetic flourishes for their weapons. Over time, this has given rise to a thriving unofficial gambling scene. Players bet skins with real world value on CSGO eSports matches. For some, itâs a means of making an awful lot of money. It can also be awfully sketchy, which is why one man is suing Valve.
Given Valveâs notoriously hands-off approach to, well, everything, you probably wonât be shocked to hear that CSGO gambling is entirely unregulated. Third-party sites like CSGO Lounge facilitate transactions through a combination of their own interfaces and Steam sign-ins, and Valve doesnât really seem to mind. These sites often tend to have lax age requirements as well, allowing teens to participate in what essentially amounts to real-money gambling. Bloomberg did an expose on all of it earlier this year, in which they cited an estimate that CSGOâs gambling scene comprised millions of people and $2.3 billion in 2015.
Thatâs the crux of Connecticut resident Michael John McLeodâs suit against Valve, whichâas uncovered by Polygonâalleges that Valve has âknowingly allowed… and has been complicit in creating, sustaining and facilitatingâ what amounts to an âillegal online gambling market.â The suit, which aims for class action status, claims:
âDefendant Valve knowingly allowed, supported, and/or sponsored illegal gambling by allowing millions of Americans to link their individual Steam accounts to third- party websites such as CSGO Lounge (âLoungeâ), CSGO Diamonds (âDiamondsâ), and OPSkins (collectively, âunnamed co-conspiratorsâ)… In the eSports gambling economy, skins are like casino chips that have monetary value outside the game itself because of the ability to convert them directly into cash.â
Further, based on the Bloomberg report, McLeodâs suit claims that many CSGO gamblers are minors. âUnlike traditional sports, the people gambling on eSports are mostly teenagers,â the suit says, adding that âalso unlike traditional sports, the company that makes the product being wagered on is directly profiting from that wageringâ due to the fact that Valve takes a percentage of the money from every skin sold.
The suit further alleges that McLeod himself gambled in CSGO and lost money as both an adult and a minor.
The consequences of this unregulated gambling market can be, according to the suit, pretty serious. âThis unregulated market is ripe for scams, cheating, fraud and other harms to users,â the suit reads. âFor instance, there have been numerous instances of match-fixing in CS:GO matches. For instance, in January 2015, it became clear that a highly qualified team of CS:GO players fixed matches against lesser teams.â
(For reference, the suit is referring to this incident.)
As of now, Valve has yet to respond to the suit.