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Connor, You Didn’t Have to Shoot That Guy, You Could Have Just Knocked Him Out

We’ve featured the work of Ubisoft artist Gilles Beloeil here on Fine Art before, but you know what, that was for Assassin’s Creed Revelations. Since Assassin’s Creed III is just out, now’s probably a good time to cover his more recent work on the series.

https://kotaku.com/this-assassins-creed-art-is-a-revelation-5866200

Unlike the pieces we saw the other day, which were a collection of various styles and artists, Beloeil’s work here are nearly all moody environment pieces, helping set the tone for the colonial vision of America found in the game.

https://kotaku.com/the-art-of-assassins-creed-iii-5957946

Like what you see? There’s more of Gilles’ work at his personal site, while you can check out Stephen’s review of ACIII here

https://kotaku.com/assassin-s-creed-iii-the-kotaku-review-5957510

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), right-click on them below and select “open in new tab”.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment or character art you’d like to share, drop us a line!


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