That’s the good stuff. Combo attacks, flashy skills, even flashier finishing moves. Did you see the bit towards the end, where she dropped a bus on her enemies?

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Mmm, bus drop.

Missions in Closers can be played alone or with a group of other players. It’s an MMO, but you don’t have to MMO it if you don’t want to. Later on in the game a player-versus-player element kicks in. I’m sure it’s nice. Did you see the bus?

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Come for the action, stay for the everything else. There’s crafting, a deep skill customization system, evolving battle pets and tons of costume stuff to collect (or buy, it is a free-to-play game). Players get their own house and can rent a maid to go out and find furniture.

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They also get a vast garden where they can grow crops.

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Or they can spend a half-hour or so trying to make sense of the game’s menu and interface. There’s a beefy help feature, but I’ve been playing on and off for a week and still feel a little confused navigating the game’s menus.

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But there’s one thing I am not confused about at all—I really enjoy beating up aliens, certainly enough to try to figure out what the hell else is going on. At its core, Closers is an old-school, arcade-style beat-em up with cosplay. I’m liking that combination.

Out since 2014 in Korea, the Western version of En Masse Entertainment’s Closers just entered open beta. If you want to give it a go or just learn more, hit up the official website.