Celebrating Five Years Of Dungeons & Dragons Online With Pirates

Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates

It's been five years since Turbine opened the port of Smuggler's Rest to adventurers heeding the call of Dungeons & Dragons Online, and to Smuggler's Rest they'll return for the new quests and special gifts of a special anniversary event.

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If you've been playing Dungeons & Dragons Online for five years, you've been through quite a lot. The past 1,825 days have seen massive fluctuations in the player base, first at launch, then a post-launch slump, and then an all-new massive influx of players when the game became free-to-play.

Fans have also had to deal with the deaths of Gary Gygax and Dave Arneson, the co-creators of the original pen-and-paper role-playing game, both of whom acted as voiceover dungeon masters for some of the game's quests.

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But enough sadness, now is a time for celebration, and pirates! Players revisiting Smuggler's Rest in Dungeons & Dragons Online during the 5th Anniversary event will be able to participate in a server-wide search for pieces of a pirate treasure map, earning a special pirate hat that will aid them in their search while battling plenty of pirate-themed creatures.

Completing the map will open up a special area called Crystal Cove, where they'll protect a team of kobold miners from invading pirates as they mine valuable resources that can be traded for fabulous in-game gear.

If you're not a DDO player, just head over to the game's website to start playing for free. If you are a DDO player, watch out for scurvy.

Happy five years, Turbine!

Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates
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Illustration for article titled Celebrating Five Years Of Dungeons  Dragons Online With Pirates

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DISCUSSION

dracosummoner
dracosummoner

From what I played of Dungeons & Dragons Online ... I really enjoyed the gameplay, but I couldn't stand the bland storytelling, so I didn't bother to go very far. Sorry for asking such a silly question, but does the storytelling become more creative after the starting area?

For those who haven't played the game, I will say that it's more real-time than just a standard hot-key fest.