Vote 2020 graphic
Everything you need to know about and expect during
the most important election of our lifetimes

CAVE have announced that four of the company’s classic SHMUP games are coming back to iPhones and iPads as 64-bit titles, after their older 32-bit releases were killed off with iOS11.


Luke Plunkett is a Senior Editor based in Canberra, Australia. He has written a book on cosplay, designed a game about airplanes, and also runs

Share This Story

Get our newsletter


Lenny Valentin

These are all bullet hell shooters, right? Those are too hardcore for me.

I played Seibu Kaihatsu’s Raiden II and III back in the early ‘90s and they were friggin unbelievably awesome games. Or well, so I thought at the time anyway. lol Pretty sure the graphics aren’t actually as fantastic as I seem to recall, just like with Capcom’s Forgotten Worlds, which I thought was unbelievably uber impressive when I saw it for the first time back in 1988.

Of course, a couple decades later it wasn’t really so special... :P

Forgotten Worlds’ control scheme was quite excellent though, you had a 360 degree spinner to aim your guy’s stream of fire (pressing down on it to shoot as I recall), and a standard 8-direction digital joystick to move your guy around the screen.

Good shooting game. I liked it a lot.

Edit: reading on wikipedia, it seems FW first released in august, and I played it at halloween time in Santa Monica, CA. :) Can’t have been much of a lag there for that to have happened...