Capcom Promises: No More Racist Games!

Illustration for article titled Capcom Promises: No More Racist Games!

There were some that perceived Capcom's Resident Evil 5 to be a racist game. Not in intent, perhaps, but certainly in its imagery and execution. Well, Capcom have certainly learned their lesson!


Capcom's senior PR manager Melody Pfeiffer has told Gamasutra "Since the RE5 controversy, we have become much more aware of how important it is that we are part of the asset creation process early on so that we are able to have a say in the end product". By "we" she means Capcom USA, so someone from outside Japan can step in and say "uh, no, this will displease people".

"We are also designing a lot of our own assets from this side of the pond, so that we are able to make strategic pieces of content that make sense for our market".

"We are working really closely with our producers in Japan to construct these materials for the West and they are open more then ever to hearing our thoughts and ideas for assets."

Say, Melody, while you're at it, can you ask them to let us move when we shoot when the next Resident Evil rolls around? Thanks!

Games With The Power To Offend: Surviving And Stoking Controversy [Gamasutra]



I think that this is a good way of handling the issue. Different cultures have different sensitivities to certain imagery, and so it makes sense to collaborate for international releases.

If you look at this and say that you weren't offended, and therefore no one else has any right to be, then you are completely ignorant. Just like many Japanese are extremely sensitive to images nuclear warfare, the publicly released imagery for RE5 brought to mind real-world violence and slaughter. Militarized white people gunning down unarmed black people who are gathered in peaceful protest is real history. They might be zombies, and it might make perfect sense in the context of the game, but that doesn't change the imagery, just like despite the fact that in Fallout 3, the nuclear bomb is on American soil and it's a completely fictitious setting, they still didn't want it included in the game.

I'm sorry, but you are not required to play through an entire game in order to be allowed to be offended. There is a difference between saying that imagery was offensive and that the creators were racist. The issue here is not pointing blame and labeling people as racist, the issue is communicating different cultural histories so that people don't unintentionally tap into real cultural scars.