Like the original Dead Island, the sequel, Dead Island: Riptide won't have a German release, because that country is really weird about depictions of killing video game zombies, who technically are not even human and literally are not real. The game's creative director was asked if he thinks Germans are still getting their hands on the game.

"I hope so," Sebastien Reichert told PCGamesN.

Reichert barely contains his scorn for German law, which forbids violence against humanlike characters. He points out that Gears of War 3 had no problem getting past German prudes, even though it contains graphically violent finishing moves against humanlike enemies.

"It feels fucking awkward to have one of the most successful games in years and nobody in your country knows it," said Reichert. Techland is based in Poland but Dead Island was partially developed in Germany.

Apparently the ability to mutilate corpses is what pushes censors' buttons, but Reichert points out the game actually punishes you by breaking or degrading weapons used to do that. Doesn't matter, the fact the means are there is enough to get the thumb from Germany.


Dead Island: Riptide dev: "You can buy Gears of War in Germany, but not Dead Island. What's the difference?" [PCGamesN]