Breath Of The Wild Directors Reveal Their Favorite Shrines

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The creators behind The Legend of Zelda: Breath of the Wild talk about their favorite shrines, locations and characters in a follow-up to their making-of series.

Nintendo has released a bonus video for their three part series about the development of Breath of the Wild where art director Satoru Takizawa talks about his favorite shrine, and reveals that he, like me, has trouble keeping track of which shrine is which.


“There’s one where something is bouncing back and forth constantly. Gosh, it’s really hard to remember them all by name since there’s so many,” he says. “During development I suggested we give them all a special title and include a little hint in there. Ultimately, my suggestion was implemented in the final game, but that shrine was the one that gave me that idea, so it’s particularly memorable to me.”

Takizawa also talks a little bit about how the recipes changed over the course of the game. Apparently there was once a time when players couldn’t cook with crab. According to director Hidemaro Fujibayashi, even Nintendo of America asked that crab dishes be added to the final game. Takizawa also calls Wolf Link “adorable.” Aw!

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So far, my least favorite shrine has been the golf driving range shrine.

I was able to get the spirit orb, but I cannot for the life of me maintain consistent enough aim and force to get the bonus treasure chest.